Introducing Train Lord

Train Lord is a live massively multiplayer game (MMOG) using real world data and maps. The goal is simple. Become the richest lord in the world by buying rails, stations, trains, creating rail sets and dispatching trains. I have been developing this game and learning a lot of technologies to put all the stuff together since February 2012. Starting November I was able to release the first version live. Click here to play, here to see help page, or here for Communuty page. I would like to describe and give credits to some technologies I have used, so it may help other developers as well as myself somewhere in the future ;-).

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onBoard v3 Goes GPU

onBoard is a massive collaborative painting and drawing canvas where you can draw, sketch, paint, zoom, rotate, screenshot or post your drawing to facebook. See other users drawing live. Today, I am releasing 3rd version (1st, 2nd) that is a little different than the previous ones. It takes advantage of Starling Framework and YCanvas and runs on GPU at 60fps, smoother than any before. For now there is a new web version available with old drawing and other tools. Mobile versions are currently not available. I am also working on a canvas/grid framework called YCanvas that is available on github (more information with next blog post). Have a look and compare cpu vs. gpu versions of onBoard…

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