Quick Tip: Debugging BlackBerry on Flash Builder 4

After successful installing Playbook simulator and BlackBerry Air SDK, you may wonder how to deploy your app on simulator. Now you have 2 choices. You can use command line and run something like this:

blackberry-airpackager -package -installApp -launchApp -device MyApp.bar src/MyApp-app.xml -C bin-debug MyApp.swf icons/90x90.png blackberry-tablet.xml

… this command compiles .swf file into .bar file and installs on simulator. If you prefer click-and-deploy solution, just go into folder with your blackberry sdk:


and copy all content into your flash builder / eclipse directory.

.../Adobe/Adobe Flash Builder 4

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Quick Tip: How to run Android application from browser?

For now I succeeded with general approach – Android market application. If you go through Publishing Your Applications you will notice there is a url (with market:// scheme) that can be used to navigate user to your application in Android market. Sadly this url works only from Android device not from desktop (404 not found)! So I came up with this code:

var isAndroid = navigator.userAgent.toLowerCase().search("android") > -1;
if(isAndroid && confirm("Do you want to run onBoard Android application?"))
    window.location = "market://details?id=air.onBoard2Android";

What it does is:

  1. it first test user agent if it is an Android device, if so
  2. it asks user to decide wheter to use Android and than
  3. it redirects user into Android market application showing details of your application

From here user can install or open the application. You may try it on http://onboard.yoz.sk (run from Android device).

I was also playing with the idea about how to run my Android AIR application from browser, well normaly for AIR apps you would use install badge or its customized version in order to check if the application is installed already and then run or install it. But I hit a major problem with air.swf not dispatching Event.INIT on Android flash player 🙁 … I will surely get back into this to discover more.

Debug & Deploy Flash on Android

It is now a few weeks after I started experimenting with AIR for Android. While watching all the great tutorials about how to make things work (AIR for Android – Part 1, Part 2) and how to debug application running on device (Debug AIR apps on Android with Flash Builder 4, another in french and Flash), I have decided to attach some of my own findings and practices to build, deploy and debug apps.

To start, it is a good practice to setup your environment variable path to Android sdk and AIR sdk:

PATH: ...;C:/Users/Yoz/Work/Android/SDK/2.2;C:\Program Files\Adobe\Adobe Flash Builder 4\sdks\\bin

Next, the whole certificate thing does not make sense to me because you can/have to create one by yourself. The cert need to be valid for 25 years else Android Market will not accept your application (bye bye real signed certificate from PGP TrustCenter 🙁 )

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