Pixel Bender Inputs – Vector or ByteArray

Pixel Bender for Flash Player lets you play some more advanced games. Based on your needs you can force your kernels to “eat” not only BitmapData, but also ByteArray-s or Vector-s. With this knowledge, you can simply use Pixel Bender kernels for some fast math or processing like 3D engines (3D to 2D projection) etc. Lets have a look at some simple demos, how to push vector and raw bytes directly into shader via ShaderJob:

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