
Train Lord is a live massively multiplayer game (MMOG) using real world data and maps. The goal is simple. Become the richest lord in the world by buying rails, stations, trains, creating rail sets and dispatching trains. I have been developing this game and learning a lot of technologies to put all the stuff together since February 2012. Starting November I was able to release the first version live. Click here to play, here to see help page, or here for Communuty page. I would like to describe and give credits to some technologies I have used, so it may help other developers as well as myself somewhere in the future ;-).
Read the rest of this entry »
This post is about Adobe Melrose – the new Lab project from Adobe, and my first contact with it. I hope to be able to continuously update this article so you can get perfect view of what is going on when you decide to use Melrose. Lets begin with public static const MELROSE: 🙂
Melrose (codename) enables developers and publishers to distribute and make money with Adobe® AIR® applications through application stores. Melrose provides a repository that distributes applications to multiple application stores so that publishers can reach millions of users. Intel AppUp Center and the Adobe AIR Marketplace are the first two storefronts available in Melrose. Melrose also provides analytics that let publishers measure success of their applications.
Read the rest of this entry »

Few days before while I was working on TwitterLogger Class for ActionScript 3 I discovered OAuth – an open protocol to allow secure API authorization . While reading all the stuff about OAuth and PHP SDKs, I noticed one statement somewhere (can’t find it nowhere) that Facebook was in fact using OAuth for its Facebook Connect tool but some derived version. This has now changed! Facebook is standardizing communication and authorization by introducing Open Graph and OAtuh 2.0.
Read the rest of this entry »
Joa Ebert is a Flash developer with a focus on ActionScript 3. He has developed several tools helping to optimize daily workflow. Most projects have been released as open-source. The most important one is Apparat / TAAS project:
Apparat is an open source framework written in Java to optimize ABC, SWC and SWF files. The core of Apparat are its three file formats and their implementation:
- ABC (read and write ABC files, bytecode analysis and tools)
- SWC (read and write SWC files)
- SWF (read and write SWF files, tag implementations)
TAAS is a stackless representation of the ActionScriptBytecode. Read first results of TAAS, and see application before and after optimization.
Read the rest of this entry »