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	<title>Comments on: Quick Tip: Working with NetStream</title>
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	<link>http://blog.yoz.sk/2010/07/quick-tip-working-with-netstream/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=quick-tip-working-with-netstream</link>
	<description>My life, my work</description>
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		<title>By: Jozef Chúťka</title>
		<link>http://blog.yoz.sk/2010/07/quick-tip-working-with-netstream/comment-page-1/#comment-3482</link>
		<dc:creator>Jozef Chúťka</dc:creator>
		<pubDate>Thu, 18 Nov 2010 14:13:56 +0000</pubDate>
		<guid isPermaLink="false">http://blog.yoz.sk/?p=1984#comment-3482</guid>
		<description>Hi kyle,
I did not have issues having NetStream.Connect.Success dispatched over NetConnection. Just make sure you define NetStream instance that is referenced somewhere. See the section &quot;NetGroup.Connect.Closed&quot;, the same thing happens to NetStream if you create function variable and you loose reference to it - it gets garbaged.</description>
		<content:encoded><![CDATA[<p>Hi kyle,<br />
I did not have issues having NetStream.Connect.Success dispatched over NetConnection. Just make sure you define NetStream instance that is referenced somewhere. See the section &#8220;NetGroup.Connect.Closed&#8221;, the same thing happens to NetStream if you create function variable and you loose reference to it &#8211; it gets garbaged.</p>
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		<title>By: kyle</title>
		<link>http://blog.yoz.sk/2010/07/quick-tip-working-with-netstream/comment-page-1/#comment-3480</link>
		<dc:creator>kyle</dc:creator>
		<pubDate>Thu, 18 Nov 2010 06:55:05 +0000</pubDate>
		<guid isPermaLink="false">http://blog.yoz.sk/?p=1984#comment-3480</guid>
		<description>Have you had success with this working with NetStream.DIRECT_CONNECTION...
i can&#039;t get the netconnection object to fire the NetStream.Connect.Success event..

When I use a singleton for the NetConnection it doesn&#039;t work..
if i create a brand new NetConnection object before i create my new NetStream it works but that is not helpful cause then i have to fetch brand new nearID&#039;s for all connected peers in the group inorder for them to talk to eachother...

can&#039;t find any information on this but i think its a bug.

Thanks!!</description>
		<content:encoded><![CDATA[<p>Have you had success with this working with NetStream.DIRECT_CONNECTION&#8230;<br />
i can&#8217;t get the netconnection object to fire the NetStream.Connect.Success event..</p>
<p>When I use a singleton for the NetConnection it doesn&#8217;t work..<br />
if i create a brand new NetConnection object before i create my new NetStream it works but that is not helpful cause then i have to fetch brand new nearID&#8217;s for all connected peers in the group inorder for them to talk to eachother&#8230;</p>
<p>can&#8217;t find any information on this but i think its a bug.</p>
<p>Thanks!!</p>
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	<item>
		<title>By: Jozef Chúťka</title>
		<link>http://blog.yoz.sk/2010/07/quick-tip-working-with-netstream/comment-page-1/#comment-3236</link>
		<dc:creator>Jozef Chúťka</dc:creator>
		<pubDate>Tue, 12 Oct 2010 08:05:51 +0000</pubDate>
		<guid isPermaLink="false">http://blog.yoz.sk/?p=1984#comment-3236</guid>
		<description>Hi Daniel, I usualy use only one NetConnection instance for the whole app. I believe it is enough, while you can attach as much NetStreams as you wish .... it may be singleton, sure.</description>
		<content:encoded><![CDATA[<p>Hi Daniel, I usualy use only one NetConnection instance for the whole app. I believe it is enough, while you can attach as much NetStreams as you wish &#8230;. it may be singleton, sure.</p>
]]></content:encoded>
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	<item>
		<title>By: Daniel</title>
		<link>http://blog.yoz.sk/2010/07/quick-tip-working-with-netstream/comment-page-1/#comment-3235</link>
		<dc:creator>Daniel</dc:creator>
		<pubDate>Tue, 12 Oct 2010 07:59:54 +0000</pubDate>
		<guid isPermaLink="false">http://blog.yoz.sk/?p=1984#comment-3235</guid>
		<description>Hello friend.
I&#039;m just developing my first p2p app and I came up with some of your issues too.
The &quot;NetStream.Connect.Success&quot; event was driving me crazy.
Since I use only one instance of my netConnection (a singleton) for the entire app, 
I was loosing control of my listeners because of that &quot;feature&quot;.
And your workaround saved me. Thank you.
But tell me, how do you manage your netConnections? Do you use a singleton for the entire app too or do you create a new netConnection for each component that needs it?
Regards
Daniel</description>
		<content:encoded><![CDATA[<p>Hello friend.<br />
I&#8217;m just developing my first p2p app and I came up with some of your issues too.<br />
The &#8220;NetStream.Connect.Success&#8221; event was driving me crazy.<br />
Since I use only one instance of my netConnection (a singleton) for the entire app,<br />
I was loosing control of my listeners because of that &#8220;feature&#8221;.<br />
And your workaround saved me. Thank you.<br />
But tell me, how do you manage your netConnections? Do you use a singleton for the entire app too or do you create a new netConnection for each component that needs it?<br />
Regards<br />
Daniel</p>
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